For the complete documentation index, see llms.txt. This page is also available as Markdown.

Skills Overview

The skills module consists of four pieces, the Skills Window, the Skills component, the Skill Tree and the Skill Bar:

  • Skills tab in the Game Creator Preferences Window: Manage all your skills, types and settings

  • Skills component on Game Objects: This is where the skills data is stored and most logic is handled

  • Skill Tree: Create a skill tree by choosing between two prefabs (automatic and manual)

  • Skill Bar: Bring skills to life with the skill bar

Learn more on the following sites:

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