Skills Overview
The skills module consists of four pieces, the Skills Window, the Skills component, the Skill Tree and the Skill Bar:
Skills tab in the Game Creator Preferences Window: Manage all your skills, types and settings
Skills component on Game Objects: This is where the skills data is stored and most logic is handled
Skill Tree: Create a skill tree by choosing between two prefabs (automatic and manual)
Skill Bar: Bring skills to life with the skill bar
Learn more on the following sites:
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