Fields
Fields of SkillAsset.
Fields
Name | Description |
Unique id of the skill | |
Boolean value which indicates if the skill is executing | |
Boolean value which indicates if the skill is in cooldown | |
Amount of time left of the cooldown | |
Boolean value which indicates if the skill is added to a skillbar | |
Index of the skill bar element the skill was added to | |
Localized string for the name of the skill | |
Localized string for the description of the skill | |
Icon for the image | |
Type of the skill | |
Execution type of the skill | |
Cast time duration of the skill in seconds | |
Execution time duration of the skill in seconds | |
Cooldown time duration of the skill in seconds | |
State of the skill at start | |
Checkbox to define whether skill points should be used to unlock | |
Amount of skill points needed to unlock | |
Checkbox to define whether this skill has a level requirement | |
Level of the skill needed to unlock | |
Contains all skills one relies on | |
Checkbox to define whether this skill can be added to a skill bar | |
Conditions in order to execute the skill | |
Actions called when the skill is in the activation phase | |
Actions called when the skill is in the casting phase | |
Actions called when the skill is in the execution phase | |
Actions called when the skill is in the finishing phase | |
Conditions to unlock the skill | |
Actions called when the skill is reset | |
Boolean value which indicates if the reset actions have been executed | |
Unity Event which is invoked when the skillState is changed |
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