ButtonActionsSkills
Adds right click functionality to the GC Button.

Implementation

1
public class ButtonActionsSkills : Selectable, IPointerClickHandler, ISubmitHandler
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Inheritance

.... --> Selectable --> ButtonActionsSkills​

Requires

  • Component of type Image​
  • Component of type Actions​

Classes

Name
Description
​ButtonActionsEvent​
Generic Unity Event of type GameObject

Fields

Name
Description
​actions​
Contains the actions for the onClick event
​onClickRight​
Unity event of type ButtonClickedEvent
​onClick​
Unity event of type ButtonActionsEvent

Methods

Name
Description
​Awake()​
Awake is called when the script instance is being loaded
​OnValidate()​
This function is called when the script is loaded or a value is changed in the Inspector (Called in the editor only)
Use this callback to detect clicks
​OnSubmit(BaseEventData)​
This detects when a Button has been selected via a "submit" key you specify (default is the return key)
​OnFinishSubmit()​
Called at the end of OnSubmit(BaseEventData)
​Press()​
Called when an onClick event is fired
​PressRight()​
Called when an onClickRight event is fired