# OnPointerClick

Use this callback to detect clicks.&#x20;

### Implementation

```csharp
public virtual void OnPointerClick(PointerEventData eventData);
```

### Reference

[OnPointerClick](https://docs.unity3d.com/Packages/com.unity.ugui@1.0/api/UnityEngine.EventSystems.IPointerClickHandler.html#UnityEngine_EventSystems_IPointerClickHandler_OnPointerClick_UnityEngine_EventSystems_PointerEventData_)
