Fields of SkillTreeUIManager.




Defines the value for the time layer

Reference for the skills database

The animator component of this gameobject

The root gameobject of the skill tree

Boolean value indicating if the skill tree is open or closed

The CanvasScaler component of the UI

The RectTransform component of the floatingSkill gameobject

The Skills component of the gameobject opening this skill tree

The skill bar elements of this skill tree

Reference of type Text for displaying the skill points of the skill tree opener

Reference to the SkillTreeItemsUI component of the gameobject which has all skills under it

Image component of the gameobject used for the drag/drop functionality

Context menu of a skill

Last updated