Fields of SkillTreeUIManager.


Defines the value for the time layer
Reference for the skills database
The animator component of this gameobject
The root gameobject of the skill tree
Boolean value indicating if the skill tree is open or closed
The CanvasScaler component of the UI
The RectTransform component of the floatingSkill gameobject
The Skills component of the gameobject opening this skill tree
The skill bar elements of this skill tree
Reference of type Text for displaying the skill points of the skill tree opener
Reference to the SkillTreeItemsUI component of the gameobject which has all skills under it
Image component of the gameobject used for the drag/drop functionality
Context menu of a skill
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