Fields
Fields of SkillUI.
Fields
Name | Description |
Reference to the skills database | |
The button component of this gameobject | |
The SkillTreeUIManager component of the skill tree | |
The Skills component of the opener of the skill tree | |
References the enabled skill connector used between two skills | |
References the disabled skill connector used between two skills | |
Image component used for the icon when the skill is unlocked | |
Image component used for the icon when the skill is locked | |
Image component used for the skill icon in the tooltip | |
Text component where the name of the skill will be shown | |
Text component where the description of the skill will be shown | |
Text component where the required level will be shown | |
Text component where the required skill points will be shown | |
Text component where the state will be shown | |
Color value for tooltipSkillStateValue when locked | |
Color value for tooltipSkillStateValue when unlocked | |
Image component that shows if a skill is locked | |
Image component that shows if a skill is unlocked | |
The RectTransform component of this gameobject | |
Prefab of the context menu | |
The current context menu that is shown/was last shown | |
Defines the logic that will be executed when you start hovering over the skill | |
Defines the logic that will be executed when you exit hovering over the skill |
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