SkillTreeUIManagerManual

Contains the logic for handling the manual skill tree UI.

Implementation

public class SkillTreeUIManagerManual : SkillTreeUIManager

Inheritance

MonoBehaviour --> SkillTreeUIManager --> SkillTreeUIManagerManual

Fields

Name

Description

DEFAULT_UI_PATH

Path to the manual skill tree UI prefab

Methods

Name

Description

Open(Skills characterSkills)

Overrides the base Open() method

OpenSkillTree(Skills characterSkills)

Opens the skill tree UI for this gameobject

CloseSkillTree(Skills characterSkills)

Closes the skill tree UI for this gameobject

IsSkillTreeOpen(Skills characterSkills)

Returns a boolean value for the open state of the skill tree UI

RequireInstance(Skills characterSkills)

Sets up the gameobject for usage