Contains the logic for handling the manual skill tree UI.
public class SkillTreeUIManagerManual : SkillTreeUIManager
MonoBehaviourarrow-up-right --> SkillTreeUIManager --> SkillTreeUIManagerManual
Name
Description
DEFAULT_UI_PATH
Path to the manual skill tree UI prefab
Open(Skills characterSkills)
Overrides the base Open() method
OpenSkillTree(Skills characterSkills)
Opens the skill tree UI for this gameobject
CloseSkillTree(Skills characterSkills)
Closes the skill tree UI for this gameobject
IsSkillTreeOpen(Skills characterSkills)
Returns a boolean value for the open state of the skill tree UI
RequireInstance(Skills characterSkills)
Sets up the gameobject for usage
Last updated 5 years ago