# GC API Guides

- [About](/gc-api-guides/about.md): About the GC API guides series
- [Configurable Enter Play Mode Compatibility](/gc-api-guides/configurable-enter-play-mode-compatibility.md)
- [Access GC Script Components](/gc-api-guides/access-gc-script-components.md): How to access GC script components from your own scripts using C#
- [Access Player Using HookPlayer](/gc-api-guides/access-player-using-hookplayer.md): How to access the player from your own scripts using C#
- [Inventory Custom Entries](/gc-api-guides/inventory-custom-entries.md): Extend the power of the inventory with adding custom entries to it.
- [Accessing Scriptable Objects](/gc-api-guides/accessing-scriptable-objects.md): Learn how to access Game Creator Scriptable Objects like weapons, ammo and melee weapons.
- [Custom Editor Windows - Part 1](/gc-api-guides/custom-editor-windows-part-1.md): Build your own Unity Editor windows.
- [Custom Editor Windows - Part 2](/gc-api-guides/custom-editor-windows-part-2.md): Build your own Unity Editor windows - Part 2
- [Inventory Context Menu Support](/gc-api-guides/inventory-context-menu-support.md): Right click --> Unequip, right click --> Drop... Wait, I wanted to consume you!
- [Inventory Item Tooltips](/gc-api-guides/inventory-item-tooltips.md): What, this item gives +20% bonus to health?
- [Converting To GC Variables](/gc-api-guides/converting-to-gc-variables.md): How to convert normal C# variables to Game Creator Variables
- [Working With GC Variables](/gc-api-guides/working-with-gc-variables.md): Sorting by A-Z? No problem.
